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Interactive Artists using IBVA
Inspired by Stelarc, Mondo 2000 and driven by 'waves'
Luciana has been creating interactive installations
since 1993 with IBVA and Apple Macs to add brainwave control to live visuals,
sounds and feedback loops. Using brainwaves allows her to add raw biological
signals from the chemical soup to the electronic ether. (Originally she
tried to build her own neurofeedback system.)
Luciana
is an electronic interactive artist who captures her brainwaves in many
states: sleep, self hypnosis and feedback loops to control 3D soundscapes
and live animations. She also demonstrates biofeedback in holistic sensory
environments, and help others to learn from within. She became interested
in the human brain after recovering from Viral Meningitis during secondary
school.
Until the end of the world
Since discovering IBVA and becoming friends
with the inventor her horizons have expanded. And now through meeting
diverse users and new clients, life has become far more intriguing. Much like the
Wim Wenders Film "Until the end of the world", an obsession with cybernetic biofeedback and dreams (and batteries !)
Self Portrait in self analysis © Luciana 1992
From Wales to Hawaii, to Alvin Lucier with Love !
From underground boiler room corridors reverberating to
her brain rhythms and strobes, to The Royal Institute.
From The 1999 Total Eclipse of the sun to Stonehenge, she records brainwaves
from sites that affect her emotions.
How inspriational in Newport Wales was Alvin Lucier's performance 'music for solo performer', amplifying
the delicate alpha waves to reverberate timpani and percussion in the auditorium. How I envied his
microphones, his sensors, his feedback !
3D EEG in Italy
Until end of November at The Venice
Biennale 2005 you could visit Mariko Mori's installation 'Wave UFO'
showing in the Arsenale site. The installation utilises technology from
Siemens, Body Media biomedical sensors and 3 specially modified stereo
coherence IBVA EEGs. A time based interactive installation, the experience
must be perceived to be believed. An assistant leads 3 visitors at a
time into the Wave UFO, where they recline on a Technogel soft surface.
There is a 7-minute projection in a 360 degree domed ceiling above.
Each viewer is outfitted with a set of electrodes, which gather brainwave
data. This information is instantly transformed into visual imagery,
in real-time correspondence with the actual activity of the brain, and
projected onto the screen: Six undulating bio-amorphous cells represent
the left and right lobes of each of the three participants' brains,
and a waving line moves in correspondence with blinks and other facial
movements.
This
instant biofeedback thus incorporates the experience of watching the
projection, and the interaction between the three viewers.
The forms change shape and color in response to three
types of brainwaves, showing which type is most dominant. Alpha (blue)
waves indicate wakeful relaxation, Beta (pink) waves indicate alertness
or agitation, and Theta (yellow) waves indicate a dreamlike state. When
the two cells come together, that demonstrates "coherence" between the
two lobes of the brain. Mental functions such as thinking in other languages
or doing maths problems immediately transform the characteristics of
the graphics.
The Holographic Wave UFO |
Luciana wearing special EEG sensor design for the UFO |
Luciana and Mariko in the shade at the Arsenale |
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